Pick an event
Five events, one goal: empiricism
Every Scrum event is a chance to inspect and adapt. If a meeting doesn’t change any decision, it has stopped being a Scrum event and become a ritual.
The whole Scrum Team
Sprint Planning
Timebox up to 8 h (one-month sprint)
We agree why this Sprint is valuable (the Sprint Goal), what can be done, and how we’ll do it.
Anti-pattern: A manager assigns tasks and the team “commits” to a list handed down from above.
Developers
Daily Scrum
Timebox 15 minutes
Developers inspect progress toward the Sprint Goal and adapt the plan for the next day.
Anti-pattern: A status report for the manager. 12 people in turn: “yesterday… today… no blockers”. 40 minutes.
The container for all events
Sprint
Timebox max. one month, fixed length
The rhythm in which ideas turn into value. Every Sprint is a small experiment that ends with an Increment.
Anti-pattern: “Sprint 0”, a “hardening sprint”, a “testing sprint” — waterfall sliced into two-week pieces.
Scrum Team + stakeholders
Sprint Review
Timebox up to 4 h
We inspect the outcome of the Sprint with stakeholders and decide what’s next. A working session, not a presentation.
Anti-pattern: Slides instead of a working product. No users. Polite applause, everyone leaves.
Scrum Team
Sprint Retrospective
Timebox up to 3 h
We look at how to improve quality and effectiveness: people, interactions, processes, tools, the Definition of Done.
Anti-pattern: The same sticky notes every two weeks. Nothing changes. Or the retro gets cancelled “because there’s no time”.
Developers + Product Owner
Refinement
Timebox ongoing activity (not an event)
We break down and clarify Product Backlog items so they’re ready to be picked in future Sprints.
Anti-pattern: A two-hour meeting where one person reads tickets out loud.